Playing styles: How do you get your XP?

Updated on October 16, 2017 in General Discussion
19 on September 14, 2017

Gerd brought up an interesting point in another thread that I thought deserved its own discussion. He said:

“I am pretty sure the reason it has taken you a little longer than me and Ghost is the amount of Gym battling you have always done. I had always had stints where I focused on battling. But you always battled more than us. Niantic should have always rewarded gym battlers more. They just didn’t.”

 

That may be part of it, as my hunting-to-battling ratio is certainly quite small these days (I have all pokemon that I can obtain, except for unown, and have been at that stage for months, so hunting is less fun, and I’m left with doing gyms for entertainment).  However, Niantic used to reward you with XP for battling, or at least for prestiging, so I did used to gain decent XP just from doing gyms.  I was neck and neck with Ghost for most of the time, until we hit level 38, and now it’s taking more than “a little longer” for me to reach 40, and Gerd, you were always way, way ahead of the rest of us XP-wise.  I mean, you hit 40 a half a year ahead of Ghost, and it could even be a full year ahead of when I actually hit it.  Battling does little for me XP-wise these days.

 

Playing styles differ, and the numbers should reveal the main reason Gerd ended up so far ahead of all of us.  I suspect it has to do with the fact that he always had a “catch-everything” style of play.  For most of my poke-career, I ignored commons.  I mostly play in an area with few pokestops but lots of spawns, so if I try to catch everything, I run out of pokeballs quickly along the route I used to take daily on my bike.  If I ignored commons, I could catch the interesting stuff while still more-or-less maintaining supplies.  I’d still have to go to Walter Hall once a week to resupply, and since that park is a long drive from my house, I didn’t want to have to go there very often.  When I started going for the type medals, I started catching more commons — that $#@*&^ Youngster badge.  I saw the XP gain from  catching the commons, but it also meant I had to go on resupply runs more often, which took more time from my week.  Spinning stops also gives you decent XP, and I noticed that the days I went to Walter Hall to resupply, my daily XP went way up.  Gerd, Ghost, and I have always run more incubators than most people, which definitely contributes to the level we’re at today.  Ghost went all Rambo-insane on the raids when he came out, and I suspect the raid XP, combined with a switch to the “catch-everything” style (aided by the Go Plus), are the reasons for his big acceleration in XP past what I’ve been getting.  Anyway, it’s worth a numbers check.  We had an older post from February (?) that had numbers for the different medals.  It would be interesting to go back and see Gerd’s in comparison to Ghost’s and mine today, and how others in the sub at various trainer levels compare to see how people predominantly gain their XP.

  • Liked by
Reply
0 on September 14, 2017

So here are mine:

 

Collector: Caught 34,474 pokemon

Scientist: Evolved 4855 pokemon

Breeder: Hatched 2368 eggs (!)

Backpacker: 28,964 stops

Battle Girl: won 6688 gym battles

Ace Trainer: trained 2878 times

Berry Master: 3741 (can’t remember if berries give you XP or just dust)

Champion: 86 regular raids (!)

Legendary raids (from pokedex entries): 96 (!) (average 19 per legendary)

 

I’m willing to bet that Gerd (and anyone else who hit 40 awhile ago) is way, way ahead of the rest of us in both pokemon caught and stops spun.  Spinning gives you XP, but you also need to spin a whole lot of stops to maintain high catch rates.  Catching used to give you 100 XP, but with all the catch bonuses around now, it’s a lot better than that these days.  It’s hard to guess what my average has been, but it’s somewhere between [3.4M and 6.9M total XP from catches].  Evolving gives you 500 XP, or 1000 with a luck egg.  I rarely use lucky eggs (mostly because I used to prefer to spend coins on incubators, and now on raid passes), so my average is probably close to 600 XP per evolve, equaling [2.9M XP total from evolving].  Stops give you what?  50 XP?  That’s a total of [1.4M from spinning stops] (not considering the “new” stops, which now give you 250 XP the first time you spin).  If we say the average hatch gave me 500 XP (which is what a 5-km egg gives you), then that’s [1.2M total from hatching].  I don’t think berries give you XP, and I can’t remember what battling did for you in the old system. Legendary raids give you 10,000 XP, so I’ve almost gained [1M  from legendary raids].  Regular raids give you, what, 3000 XP average?  That’s [0.26M XP from regular raids].  This doesn’t all add up to my current 17.6M XP because of events, daily spin and catch bonuses, and whatever battling/prestiging used to give you in terms of XP, but I learned several things from the exercise:

(1)  Catching pokemon is my biggest source of XP

(2) Evolving is a major secondary source of XP, so I should use lucky eggs if I want to gain faster

(3) Hatching and raids have provided a decent chunk of my XP, which illustrates why free-to-play players (which I’m not) have a much harder time leveling up.  It also shows why the people I see at raids who had quit the game for much of last fall are going from level 28 to 35 in just a month.  Some people raid A LOT.  I was kind of shocked by my numbers when I added up the number of raids completed, but I suspect a lot of people will have much higher totals for raids.

(4) If you’re free-to-play, grind like crazy during events if you want to level up fast.

 

  • Liked by
Reply
Cancel
3 on September 14, 2017

Level 33 (halfway through)

Collector – 9142
Scientist – 1256
Breeder – 619
Backpacker – 6894
Battle Girl – 548
Ace – 255 (damnit)
Berry Master – 231
Champion – 23

Trainer
on September 14, 2017

So the different number of hours invested in this stupid game notwithstanding, your percentages are not too different from mine when I compare the various numbers versus the number of pokemon caught.  That would indicate similar styles (?), with one glaring difference.  Completely ignoring Battle Girl, you battle once on average for every 16 pokemon caught, whereas I battle once for every 5 pokemon caught.  I think Gerd is correct that I probably battle too much, especially when there’s not a heck of a good reason these days, but what can I say.  When I’m bored, I battle.

 

Trainer
on September 15, 2017

(that should have been *ignoring Ace Trainer)

 

Trainer
on September 15, 2017

Correct. This game at its heart a giant collection of math problems. Catch ratios, DPS, and the worst of all, CP.

Honestly, a dedicated math teacher could use this game to teach a wide variety of math concepts, especially if they steal some of the good work conducted by the big heads on TSR.

I’m thinking about teaching my sons some basic algebra using the CP formula.

Show more replies
  • Liked by
Reply
Cancel
0 on September 15, 2017

Dos, you were born to battle! Very interesting discussion here. I will post my numbers later today for comparison.

  • Liked by
Reply
Cancel
2 on September 15, 2017

So here are my numbers:

Collector – 29,508

Scientist – 5,253

Breeder – 3,068

Backpacker – 30,958

Berry Master – 1,964

Battle Girl – 848

Ace Trainer – 769 (double damnit!)

Champion – 172 again, these are regular raids

Legendary – 241 (Holy S#&^!)

Total Raids – 413

I do not know the number of Lucky Eggs I have gone through but it is significant. And the number of Legendary Raids has contributed almost half of the XP needed to go from 39 to 40. it would be very interesting, TSR are you listening? to look at the numbers for other Level 39 and 40 Trainers to collect enough data points to look for trends or maybe even optimal strategies.

 

Trainer
on September 16, 2017

Yeah, if you lucky-egged those legendary raids, that would be basically the XP needed to go from 39 to 40.  That’s clearly the fastest way to level up, but it’s costly.  It looks like you’ve definitely been more efficient with those evolves, which adds 0.4M XP above mine (and I’ll likely have that many by the time I reach 40), but the real difference seems to be raids (extra 1.5M XP for you in legendaries alone).  I look at some of the people down here who raid a lot, and they’ve gone from level ~28 to level 36 insanely quickly.  I plopped some money down and did a bunch of raids today with lucky eggs, as well as catching everything in sight and evolving on the fly, and I ended up with 300,000 XP, which is probably my highest daily total without an event going on.  Don’t worry, Gerd, I’m going back to taking it easy, so RogueOne can still beat me to 40.

 

Trainer
on September 16, 2017

(Edit: I got 800,000 XP during the first weekend of the double-everything event, but then didn’t feel like playing much for awhile, so it could be counter-productive to grind too hard).

 

Show more replies
  • Liked by
Reply
Cancel
0 on September 16, 2017

I had one of the Club 40 (Petramas) members up here that did 1,000,000 XP in a single day during that double everything event. That’s nuts!

  • Liked by
Reply
Cancel
2 on September 17, 2017

Interesting thread, here are mine. Level 38, with 1.8 mil towards 39.

Collector 30,601

Scientist 5,124

Breeder 1,328

Backpacker 25,131

Battle Girl 4,936

Ace Trainer 1,867

Berry Master 1,270

Gym Leader 10,171

Champion 18

Legendary 0

 

Trainer
on September 17, 2017

So I clearly do not participate in raids, have not even attempted a legendary raid.  I do have a catch everything mentality and still enjoy some gym battles.

I however refuse to spend money on the game so I use the coins collected daily for incubators.  I have spent less than $15 on the game and that was early on.

 

Trainer
on September 18, 2017

That’s a huge amount of eggs hatched for a free-to-play player, so you must have walked a couple pairs of shoes off!  I’m always impressed with high-level F2P players because they worked harder for it.  Kudos.  You should be proud, Dad.

 

Show more replies
  • Liked by
Reply
Cancel
0 on September 18, 2017

So, this is where I was going with the pokestop vs catch ratio:

https://www.reddit.com/r/TheSilphRoad/comments/70sfbd/approaching_level_40_i_calculated_that_ive_caught/

 

Last time we did this check here on this site, most people had close to a 1:1 ratio.  Based on the above TSR thread, there’s a huge variety of playing styles.

 

  • Liked by
Reply
Cancel
3 on September 20, 2017

Ok. Guess I’ll post mine too then. But I disagree with the part that you said “lvl40 caught way more than most of us”. Most of the ppl that I know of that are higher lvl than me only caught like a few thousands more and the ppl that are the same lvl as me are having 1/3 or 1/6 less than me. Like I said before, I am not too fond of mass evolution and have only use 1 lucky egg. That was to test how much xp I can get from 1 lucky egg if I do decide to go to lvl40 asap.

I am 500k from lvl38
Collector – 30,076
Scientist – 1,208
breeder – 1,085
Backpacker – 26,677
Battle Girl – 8,163
Ace Trainer – 3,351
Berry Master – 2,421
Champion – 74
Legendaries raids – 108

Now I have enough candies to get 5M in xp easy if I choose to go with double xp event using lucky eggs.

So to answer your question as to why ppl lvl up so fast. Is all about the lucky eggs. Now with Legendaries raid giving 10k xp is even easier. But the playstyles are what us different. I am F2P doesn’t like to use lucky egg. I caught everything that I see. Resupply from work and catch at home nightly. Now that we don’t have the 5k stardusts from gym. I made myself catch at least 50 pokemons a day to make up for it. Always go for evolution form 1st if I see them. Caught so many of them that I got 2 100% Furret. Lol

Anyway hope that help. My playstyle is probably one of the weirdest since I am never in any hurry to lvl up.

Trainer
on September 20, 2017

My bad. I miscalculated, thought 12k Pidgy candies is 4M but only 2M. So I have at least 3M in xp if I make use of a double xp event.

Trainer
on September 20, 2017

12k Pidgey candies… bwa ha ha ha.  That’s like, what, 1200 Pidgeys you need to do the evolutions (counting the candies you get for evolving and transferring)? It would take me a month or more to catch that many Pidgeys, so waiting for a double XP event would not take advantage of all those candies, at least given my area and playing style.  Isn’t it worth it to “evolve on the fly” whenever you get a Pidgey now?  You don’t get the double XP, but 500 XP per evolve is not too shabby, and it seems like it would be hard to take advantage of all those candies, even with three double XP events in a row.

 

Trainer
on September 20, 2017

Yes. I would need that many pidgeys. But that’s just one of them. I got tons to evolve and my slots are not helping either. I did do evolve on the fly for awhile then just stopped. There is no reward to be at lvl40 so 38 and 40 is the same. If Niantic really want ppl to hit lvl40, they should have given something special for reaching lvl40.

Show more replies
  • Liked by
Reply
Cancel
0 on October 16, 2017

Start Date: 07/29/16

Total XP ~24M

I reached level 40 around July 4

My playing style: Gotta catch them all. Evolve with lucky egg. Take advantage of double events. 

 

Collector: Caught 55432 pokemon

Scientist: Evolved 6761 pokemon

Breeder: Hatched 1021 eggs

Backpacker: 44343 stops

Battle Girl: won 6770 gym battles

Ace Trainer: trained 1268 times

Berry Master: 1859 

Champion: 45 regular raids

Legendary raids (from pokedex entries): 112

  • Liked by
Reply
Cancel